V0.31.1 Release!


Updates

-New Furniture - Castle Map(Wall), Fireplace

-New Secret Base Feature: East Wing, West Wing

-Allows you to build various rooms and facilities for your secret base! Each area has 4 potential room locations, and changing the room costs 1000 gold.

-Starting room options - Bedrooms(Anya), Training Hall (Punching bag), Library(Able to do resesarch/study), Bathrooms(always present)

-New On-Call Clients

-Rough Worker, Nervous Professor, Strange Dwarf

-Can be scheduled with Ailicia in the Girl's Dorms after unlocking the on-call system

-New Animations - RGrope, LGrope, BGrope, Bouncing - Replaces first set of groping animations added to the game 2 years ago

-Changes

-Changed the on-call system to 3-5x per month per client

-Increased the base pay of the on-call system by 100g

-Added a automatic check each morning to reset character visibility state

-Added a "Speed Fix" option to the last page of the debug tool -For use if you are slowed permenantly

-Fixes permement speed debuffs from old Nekomata boss battle

-Bugfixes

-Fixed Eillana's bust image breaking during careful research if you choose romance books

-Fixed On-Call prostitution skipping morning class prompt

-Fixed On-Call system not properly checking time slots for currently-existing scheduled events

-Fixed On-Call system potentially stalling if it can't find an open date to schedule in

-Fixed Nurse being unable to rmeove human pregnancies even early on

-Fixed Parasite-Be-Gone potion not working

-Slow Issues causing character to be slowed down on load(Via debug tool)

-Fixed  homeroom events automatically running when you enter the hall nearby

Known Issues

-(MAJOR)Game saves corrupt in certain circumstances, most seem to be related to mob AI. (Make backups of your save files and save on multiple days!)

-Some enemies can still knock you back into walls

-(Neko Boss)Can still be attacked by them when hp is reduced to 0

-Corrupt Church uses ancient artwork for Olivia

-Forest dungeon - Second floor doors, enemies not spawning in properly

-Gym, Swimming classes glitches out, outfits fail to load

-Forest outskirts tentacle plant spawn able to grope when not spawned in

-Mouse motion sometimes breaks

-Sustained spells need better visual indicators when they are active

Files

Horny Mage Academy: Dark Tower - Windows 1 GB
Version 0.46 27 days ago
Horny Mage Academy: Dark Tower - Mac 1 GB
Version 0.46 27 days ago
Horny Mage Academy: Dark Tower - Windows 1 GB
Version 1 Aug 08, 2022
Horny Mage Academy: Dark Tower - Mac 1 GB
Version 1 Aug 08, 2022

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Comments

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(4 edits)

every time I exit one of the new rooms in the base (the ones with the statues), I get put in the wall 1 square diagonally up and to the left of the door.

also, the dungeon accessed past the vine requiring the growth spell (the one where you get energetic fruit I believe the item was called?) has some bugs & problems involving bridges not being properly accessible, doors becoming stuck open & unenterable, bridges not working properly or not looking quite right, and some spots leading to dead ends which prevent progression unless the de-sticker tool is used to bypass blockages, just to name a few.

(+1)

Thanks for letting me know! The forest dungeon seems to be having issues with the mob spawning code I wrote, so it will be a bit of a task to go back and re-write it all but I'll try my best!

It's still missing the end-boss and a small puzzle section I was trying to build in the waterway area, so it still needs quite a lot of work.

I'll look into the new base sticking you into walls too, I had that happen a few times in testing and thought I had fixed it!

(2 edits)

yeah, I noticed it seemed more incomplete than some of the other dungeons. the unfortunate part is since you need energizing fruit for a certain potion, players have to go in there if they want to make that potion since the fruit can't be found anywhere else.
Also, I was wondering, where do I go & what do I do to gain selfishness? the game says it's needed for gaining more curses but I can't seem to generate any & I am running out of ideas to check.

That is a problem yeah. I'll see if I can at least get it to be playable to that point. I need to fix some of the changes around that area anyway(as it's currently causing some technical issues throughout the rest of the game as well due to the way I'm currently saving the position/location of enemies)

Selfishness should go up with the corrupt church's ritual (the bottom room one), but it's unlisted on the stats screen and might be bugged out. (I honestly don't remember if it's even properly usable like it's supposed to be anymore). Both the church and the corrupt church are certainly due for a revamp very soon! (as they're some of the earliest content added to the game), but it might take me a while to get there as so is much of the rest of the game's content!

(2 edits) (+1)

Thank you, even if the dungeon doesn't get 100% fixed right away, it would be nice to be able to traverse SOME of it without needing to use the De-Sticker tool.
While I'm at it, I should probably also mention the fruit doesn't always respawn with subsequent visits to the dungeon, unlike the resources in other dungeons.

No problem. while I am eager to play it, I know rushing game updates, doesn't usually end well, and if it does, it's only by either happenstance or the power of bul- ...er... luck... >_>
It's a relief to hear how to get selfishness since trying to figure out how to obtain that has been driving me crazy. I do hope it's at least working & just unlisted but even if that isn't the case, I'd rather be patient & wait for the eventual more functional revamp to drop than to get a half-baked 'update' by pressuring you to rush one out. so take all the time you need. you have our moral support. all we ask is that you do a good job like you have been doing! ^^

last two questions for the time being (i swear)
#1)
I have seen scenes with an incomplete ... potion (involving Anya). is there a scene involving a completed potion or a way to make the potion complete in the game as of right now? or is that potentially planned? I've been trying to see if I can trigger something but if it's not I'd rather switch my efforts to other endeavors instead of trying to trigger something that's not even available yet.

#2)
is there another way I can submit bugs I find or questions rather than posting them here? I can't help but feel like this is a misuse of comments at this point with how frequent this is becoming. The last thing I want is to be a nuisance to or step on anyone's toes.

I don't mind answering questions at all! The main place I think most people post bug reports is on the public discord here https://discord.com/invite/C9kxTjx. There's a dedicated bug report section for it, as well as other channels for misc questions and chat.

The incomplete potion scene is still in progress as well, so it ends there for now. I had a bad habit of rushing in and adding just one part of a bigger section (half a dungeon with the forest dungeon, 1 scene in a side-story with a character event, etc etc). 

I'm trying to break that habit now by focusing on one area at a time now(for this current phase, the underground base and the new on-call system) for multiple updates until it's fully functional and bug-free so I don't have half-implemented systems in the game for a year or more.